Our Story

We are Ganymede Games, an independent games studio in Las Cruces, NM. We create worlds that inspire exploration, adventures that spark curiosity, and unique gameplay that respects your time and busy lives. We promise to craft experiences you will want to share with others both in-game and out of game.

Ganymede Games was formed by industry veterans. Our team is composed of seasoned gamers, adventure seekers, nature enthusiasts and animal lovers whose passion for exploring new worlds infuses everything we do. We value humility, passion, curiosity, learning and healthy doses of creative risk-taking and personal adventure.

Having worked together around the globe from Los Angeles to Cyprus at companies like Riot Games and Wargaming, co-founders Jerry Prochazka and Rob Thompson are joined by developers who left the high costs and noise of the high-tech cities for an affordable, high quality of life with plenty of local biomes to explore.

A Card Based RPG Adventure

After a mysterious force starts pulling spaceships out of the sky, death and destruction rain down on Wolf Prime, littering its surface with wreckage, debris, and danger. Take on the role of Squig, a Wolf Prime denizen and shipyard worker who, with the help of his friend Norton, gathers a team of survivors to embark on a journey that will uncover the mystery behind the sudden cataclysm.

News and Updates

Our Name Change and Publisher Announcement

We've officially changed the name of Xenotheria to Dark Sky. We hope you’re as excited about Dark Sky as we are!

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January 2024 Dev Blog

As we begin 2024, the team continues to work diligently on our upcoming game's combat HUD and UI. This is really inspring for us.

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December 2023 Dev Blog

We are so grateful and excited for you all to learn more about the rich world and characters the team has created. We have a bunch of updates.

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November 2023 Dev Blog

We continue to develop, new characters, new environmental designs and much more are waiting for you in our  article.

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October 2023 Dev Blog

If you are wondering what developments took place in October and what new features were added, our October Dev Blog article is here.

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September 2023 Dev Blog

You can find the new features and more added as part of this Major Update we published in September in this blog post.

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Review on Gamespew

The Gamespew team played the demo of Xenotheria and shared their reviews, and we enjoyed reading it.

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Interview with Techstars

Ganymede Games CEO Jerry Prochazka had a sincere interview with Techstars crew about their future plans.

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Our Team

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Jerry Prochazka
Co-Founder & CEO
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Rob Thompson
Co-Founder & COO
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Tod Lancaster
Writer
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Felipe Cassina
Lead Game Designer
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Kamil Maslanka
Gameplay Engineer
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Alaa Maged
VFX Artist
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Niall McCoy
UI Engineer
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Chris Gardula
Character Artist
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Sam Heisler
Environment Artist
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Patrick Hailla
Environment Artist
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Aydın Gürer
UX/UI Designer
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Georgy Dukhnov
Animator
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Paul-Drauz Brown
Sound Designer
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Karim Douaidy
Music Composer
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David Castella
QA Analyst

Open Positions

VFX Artist (Environment & UI Focus)

We are looking for teammates who are comfortable with the Unity VFX Graph tool, have strong C# knowledge, and can create visual effects that contribute to an immersive RPG experience by enhancing Dark Sky's environmental and UI elements. Our expectations in this role are: Ability to develop special effects that not only add atmospheric depth but also enrich the game dynamics. Balance the trifecta of visual appeal, gameplay clarity and technical performance. Be able to implement and troubleshoot in-game art assets using tools such as P4 and Unity.

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